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- + THE ADVENTURERS +
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- +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
- + The various characters contained in these writings are +
- + copyright 1993 by Thomas Miller. Any resemblance to any +
- + persons or characters either real or fictional is utterly +
- + coincidental. Copying and/or distribution of these tales +
- + is permissible only under the sole condition that no part +
- + of them will be used or sold for profit. In that case, I +
- + hope you enjoy them... +
- + +
- + Thomas Miller +
- + tmiller@cimmeria.gatech.edu +
- +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
- + THE PARTY: +
- + +
- + Alindyar 11th level drow elf mage (N) +
- + Lyra 7th level female drow elf mage (N) +
- + Belphanior 8th/8th/9th level high elf w/m/t (CN) +
- + Ged 9th/9th level grey elf priest/mage (NG) +
- + Arnold 7th level human warrior (NG) +
- + Mongo 9th level dwarf warrior (CG) +
- + Peldor 12th level human thief (N) +
- + Rillen 9th level human warrior (N) +
- * Flint Firelips (guest) dwarven warrior +
- +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
- + Date: 7/27/571 C.Y. (Common Year) +
- + Time: night +
- + Place: unknown hostile wilderness near Blackmoor +
- + Climate: increasingly chilly +
- +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
- + "Ah, peaceful and quiet, amigo." +
- + "Like a graveyard, for instance?" +
- + Tuco & the Man With No Name +
- +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
-
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-
-
- XCV. Calm Before the Storm
-
-
-
-
-
- The party is in big trouble. Most of the adventurers
- have been taken prisoner by a vampire lord after a great
- battle. Only Ged, Peldor, and Lyra escaped, casting a
- spell to get away before they, too, could be captured...
-
-
-
- Somewhere in the dark, all was silent. Then, with
- neither warning nor witness, three figures blinked into
- existence, at a height of ten feet or so above the rough
- ground.
-
- Ged: Wha- Yikes! (he falls to the ground rather
- unceremoniously) Whoulf!
- Peldor: (likewise, though he tries to land on his feet
- and almost succeeds) Oof!
- Lyra: (also falls to the ground) Whoa...
- Ged: (looks around) Hmm. No sign of the undead mob.
- Or that vampiric leader of theirs. My teleport was
- successful.
- Peldor: Yeah...if you call successful being dumped on
- our butts on hard ground.
- Ged: Damn it all! We were lucky enough to get away
- before that freak nailed us with some weird spell,
- like he did the others. Maybe I should have tried
- to turn him.
- Lightbringer: (pipes up) There was a strong aura of
- evil and power about that one. I doubt that he can
- BE turned.
- Peldor: Say, where's Flint Firelips? I thought he was
- coming with us too.
- Ged: My teleport spell can only move a certain amount
- of weight. Either Flint was the heaviest of us four,
- or the most distant from me, the caster of the spell.
- Either way, he didn't make the teleport with us.
- Lyra: The others...they are all gone...slain...
- Ged: Not so. The vampire clearly told his minions to
- take everyone alive. I heard him.
- Peldor: Yeah, you're right. Though I doubt they'll
- stay alive for long. A rescue is in order!
- Lyra: (perks up) Rescue?
- Ged: I wonder where the hell we are? Since it was a
- totally blind teleport (we're actually lucky to have
- made it in one piece), there can be no sure way of
- knowing how far away we moved. Or where we are. I
- simply thought of dark, evil-looking plains like those
- we have been seeing since we entered this cursed land.
- Peldor: Let that not daunt us! We should move out in
- a random direction until we find something.
- Ged: To hell with that. I shall cast a divination and
- seek guidance from the mighty Boccob. (prepares his
- spell)
- Peldor: Oh, wonderful. (begins cleaning gunk from his
- sword) Boccob this, Boccob that. Will there never
- be an end to it?
- Ged: Quiet, fool, I must concentrate. (casts his spell
- momentarily) O great Boccob! Your most humble servant
- seeks an answer to his dilemma. (pauses)
- Lyra: (watching in fascination)
- Peldor: (wondering if Boccob is even awake at this hour)
-
- Suddenly, a huge pair of purple glowing lips appeared
- in the air in front of the priest.
-
- Ged: The lips of Boccob! (bows in reverence)
- Peldor: (watches in amazement)
- Ged: Er...Will we find anyone if we travel westward?
- lips of Boccob: NO.
- Ged: Shall we find anyone if we travel eastward?
- lips of Boccob: PERHAPS.
- Ged: What about northward? We seek our lost companions.
- lips of boccob: PERHAPS. YOU WOULD BE BEST ADVISED TO
- TRAVEL TO THE NORTHEAST. SHELTER IS A NECESSITY.
- Ged: Hmm. Will there be danger?
- lips of Boccob: MOST CERTAINLY. TO SAVE YOUR FRIENDS,
- YOU MUST FIRST KNOW WHERE THEY ARE BEING HELD. AND BY
- WHOM.
- Ged: But-
- lips of Boccob: (vanish)
- Peldor: Well, _that_ was interesting.
- Lyra: To the northeast we go, then.
- Ged: Yea.
-
- They traveled silently through the darkness, each one
- keeping to his or her own thoughts. Amazingly, it was
- no more than ten minutes before they came upon a small
- town. The weary trio approached the gate.
-
- night watchman: Ho, there!
- Ged: Ho, yourself. We seek a place to rest and eat.
- night watchman: We of Ren do not make a habit of
- letting strangers in after midnight. You would be
- best advised to seek shelter elsewhere.
- Lyra: (casts Charm Person on the watchman)
- night watchman: (his eyes glaze over briefly)
- Ged: Eh?
- Lyra: (to watchman) You should make an exception to
- your rule tonight.
- night watchman: I should make an exception to my
- rule tonight.
- Lyra: You will let us into the town.
- night watchman: I will let you into the town.
- Lyra: You won't give us any trouble, either.
- night watchman: I wouldn't dream of it.
- Lyra: You won't remember this conversation five minutes
- from now.
- night watchman: What conversation?
- Lyra: Good. (they pass by)
- night watchman: Excellent.
- Peldor: (last to go by) Hmm. (to watchman) You will
- empty your purse-
- Ged: (grabs Peldor by the collar) Come on, you.
- Peldor: Wha- But I think he was falling for it!
- Lyra: That's not the point. (they approach an inn)
- I think it best if we get a room and then some rest.
- Though I hate to admit it, we can't accomplish much
- of anything at night.
- Ged: No, you're right. Don't worry about it. Let's get
- some rest, and work on memorizing new spells.
- Peldor: Rest?
- Lyra: (scanning the deserted streets) What a nice, quiet
- little town this is.
- Ged: Almost _too_ quiet.
-
- Shortly, they had purchased a room for the night, and
- were inside it, preparing for tomorrow's work.
-
- Peldor: (after making sure that the door and window are
- secure, he lies down on the floor) Whew! I'm beat.
- Lyra: (memorizing spells from her spellbook)
- Ged: (likewise working from his own book)
- Peldor: (dreams up a notion of going on an "excursion"
- but, fortunately, falls asleep first) Zzzzzzz.
- Ged: As we seem to have gotten a room with only one bed,
- and Peldor's on the floor there, I shall also take the
- floor. (unrolls his bedroll)
- Lyra: But-
- Ged: No buts. Us priests of Boccob are gentlemen as
- well as scholars, you know.
- Lyra: (goes back to her spell memorization)
-
- And so it was that the trio of adventurers passed the
- night in the small town of Ren, in the southwestern edge
- of Blackmoor.
- Meanwhile, somewhere out in the dark plains, a lone wolf
- howled as the full moon shone upon the land. Somewhere, no
- doubt, evil was being done.
-
- When morning arrived, the three were already up and about,
- preparing to seek their companions.
-
- Ged: (to barkeep) I don't suppose you know anything at
- all about an evil lord in these parts? (drops a thick
- coin of gold on the bartop) A _really_ evil lord?
- barkeep: Begging your pardon, sir, but actually I do. A
- fine town this used to be, until that foul ruler arrived
- in this land.
- Lyra: Fine town?
- Peldor: (to Lyra) I got the impression that this whole
- land was foul...
- barkeep: Of course, there was already the usual quota of
- murder and mayhem, but that lord...why, he commands much
- in the way of evil power! He showed up in town and made
- it known that he was raising a castle in the wilds to the
- north. Ever since that day, people have been turning up
- lost, if you take my meaning.
- Ged: Interesting. Go on.
- barkeep: Sometimes, it is whispered, certain townspeople
- fall under his evil spell. There is really no reckoning
- how much of this town is already in his control.
- Ged: You spoke of a castle...where is this castle? How
- far northward?
- barkeep: No one knows for sure. Why, do you intend to go
- there? (leans forward) Because that is suicide, no two
- ways about it!
- Ged: Could be. Boccob thanks you for your help. (he goes
- back to the table that Peldor and Lyra are sitting at)
- Well, that guy says that we need to search to the north
- for the evil lord and his servants...
- Lyra: I have heard enough. Let us be off.
- Peldor: Yeah. (they leave)
- barkeep: (intently watches the three exit his inn, and
- then turns to face some hooded men in a corner booth)
-
- They gathered their supplies and prepared to depart the
- small town of Ren. From all sides, the townspeople were
- staring at them, with glances that hinted at malicious
- intent. Peldor went to the supply store to buy (?) the
- few supplies and provisions that they were low on.
-
- Ged: (looking at the townspeople uneasily) Why are they
- looking at us like that?
- Lyra: Maybe they have never seen a drow elf.
- Ged: No, I don't think that's it. I hope these people
- don't get any ideas. Like robbing us or something.
- Peldor: (appears, loaded with bags and other things)
- What's this about robbing?
- Lyra: Nothing.
- Peldor: Good. I'd hate to think that this town contained
- people who would steal from others. (begins thinking
- about all the items he just shoplifted from the supply
- store) Anyway, here's the stuff we needed. Boy, am I
- glad to be out of there! They were quite unfriendly...
- Ged: To hell with this town. I have bought these fine
- mounts (holds up the reins of three ragged horses) from
- the stable here. These were the best that the stable-
- master would sell me.
- Lyra: (pets one of the horses) They're not that bad.
- Peldor: Yeah, well, let's get out of here.
- Ged: Yea.
-
- With that, the dauntless trio left the town of Ren, a
- town typical of those found in the violent, chaotic (and
- often downright evil) land of Blackmoor.
-
-
-
-
-
- next time : life in a prison different than any other, as
- we see what the rest of the party is up to...
-
- ftp site : ccosun.caltech.edu, in pub/adnd/fluff/adventurers
-
- notes : It's now Wed. 3/24 and I'm taking a short break
- before my new employment begins...I won't be back
- for a week...the above is as good a cliffhanger as
- any...
- +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
-